Mengenrabatt: Staffel im Rechner und eine Seite im Web
agentd task 4027a3aa01be47e9b677e7c687e4b183
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@@ -16,6 +16,57 @@ public static class PriceCalculator
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throw new ArgumentOutOfRangeException(nameof(discountPercent), "A discount is between 0 and 100 percent.");
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}
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return price - discountPercent;
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return price * (1m - discountPercent / 100m);
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}
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/// <summary>Rounds an amount to the nearest 0.05, rounding halves away from zero.</summary>
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public static decimal RoundToFiveRappen(decimal amount)
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{
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return Math.Round(amount * 20m, MidpointRounding.AwayFromZero) / 20m;
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}
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/// <summary>Returns the quantity discount percent for a quantity: 0, 5 or 10.</summary>
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public static int GetQuantityDiscountPercent(int quantity)
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{
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if (quantity < 1)
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{
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throw new ArgumentOutOfRangeException(nameof(quantity), "A quantity must be at least 1.");
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}
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return quantity switch
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{
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>= 50 => 10,
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>= 10 => 5,
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_ => 0,
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};
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}
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/// <summary>
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/// Calculates the total: percentage discount on the unit price first, then the quantity
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/// discount on the total, then rounds the end amount to the nearest 0.05.
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/// </summary>
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public static decimal CalculateTotal(decimal unitPrice, int quantity, decimal discountPercent)
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{
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if (unitPrice < 0)
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{
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throw new ArgumentOutOfRangeException(nameof(unitPrice), "A price cannot be negative.");
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}
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if (quantity < 1)
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{
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throw new ArgumentOutOfRangeException(nameof(quantity), "A quantity must be at least 1.");
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}
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if (discountPercent is < 0 or > 100)
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{
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throw new ArgumentOutOfRangeException(nameof(discountPercent), "A discount is between 0 and 100 percent.");
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}
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var discountedUnitPrice = ApplyDiscount(unitPrice, discountPercent);
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var totalBeforeQuantityDiscount = discountedUnitPrice * quantity;
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var quantityDiscountPercent = GetQuantityDiscountPercent(quantity);
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var totalBeforeRounding = totalBeforeQuantityDiscount * (1m - quantityDiscountPercent / 100m);
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return RoundToFiveRappen(totalBeforeRounding);
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}
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}
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